250+ TOP MCQs on Rule Based System – 2 and Answers

AI Questions and Answers for Entrance exams on “Rule Based System – 2”.

1. Autonomous Question/Answering systems are ________________
a) Expert Systems
b) Rule Based Expert Systems
c) Decision Tree Based Systems
d) All of the mentioned
Answer: d
Clarification: None.

2. Which of the following are the applications of Expert systems?
a) Disease Diagnosis
b) Planning and Scheduling
c) Decision making
d) All of the mentioned
Answer: d
Clarification: None.

3. _________ is/are the well known Expert System/s for medical diagnosis systems.
a) MYSIN
b) CADUCEUS
c) DENDRAL
d) SMH.PAL
Answer: a
Clarification: None.

4. What are the main components of the expert systems?
a) Inference Engine
b) Knowledge Base
c) Inference Engine & Knowledge Base
d) None of the mentioned
Answer: c
Clarification: Look at the general architecture of rule based expert systems.

5. There are primarily two modes for an inference engine: forward chaining and backward chaining.
a) True
b) False
Answer: a
Clarification: None.

6. PXDES is medical expert system, for diagnosis of lung disease.
a) True
b) False
Answer: a
Clarification: None.

7. CaDet is used for early cancer detection.
a) True
b) False
Answer: a
Clarification: None.

8. MYSIN attempts to recommend appropriate therapies for patients with bacterial infections.
a) True
b) False
Answer: a
Clarification: None.

9. GERMWATCHER is used to control infections caused by bacteria.
a) True
b) False
Answer: a
Clarification: None.

10. ARGEX is an agricultural expert system that gives correct advice to farmers.
a) True
b) False
Answer: a
Clarification: None.

Global Education & Learning Series – Artificial Intelligence.

250+ TOP MCQs on Uninformed Search and Exploration and Answers

Artificial Intelligence Multiple Choice Questions on “Uninformed Search and Exploration”.

1. What is the general term of Blind searching?
a) Informed Search
b) Uninformed Search
c) Informed & Unformed Search
d) Heuristic Search
Answer: b
Clarification: In case of uninformed search no additional information except the problem definition is given.

2. Strategies that know whether one non-goal state is “more promising” than another are called ___________
a) Informed & Unformed Search
b) Unformed Search
c) Heuristic & Unformed Search
d) Informed & Heuristic Search
Answer: d
Clarification: Strategies that know whether one non-goal state is “more promising” than another are called informed search or heuristic search strategies.

3. Which of the following is/are Uninformed Search technique/techniques?
a) Breadth First Search (BFS)
b) Depth First Search (DFS)
c) Bidirectional Search
d) All of the mentioned
Answer: d
Clarification: Several uninformed search techniques includes BFS, DFS, Uniform-cost, Depth-limited, Bidirectional search etc.

4. Which data structure conveniently used to implement BFS?
a) Stacks
b) Queues
c) Priority Queues
d) All of the mentioned
Answer: b
Clarification: Queue is the most convenient data structure, but memory used to store nodes can be reduced by using circular queues.

5. Which data structure conveniently used to implement DFS?
a) Stacks
b) Queues
c) Priority Queues
d) All of the mentioned
Answer: a
Clarification: DFS requires node to be expanded the one most recent visited, hence stack is convenient to implement.

6. The time and space complexity of BFS is (For time and space complexity problems consider b as branching factor and d as depth of the search tree.)
a) O(bd+1) and O(bd+1)
b) O(b2) and O(d2)
c) O(d2) and O(b2)
d) O(d2) and O(d2)
Answer: a
Clarification: We consider a hypothetical state space where every state has b successors. The root of the search tree generates b nodes at the first level, each of which generates b more nodes, for a total of b2 at the second level. Each of these generates b more nodes, yielding b3 nodes at the third level, and so on. Now suppose that the solution is at depth d. In the worst case, we would expand all but the last node at level d (since the goal itself is not expanded), generating bd+1- b nodes at level d+1.

7. Breadth-first search is not optimal when all step costs are equal, because it always expands the shallowest unexpanded node.
a) True
b) False
Answer: b
Clarification: Breadth-first search is optimal when all step costs are equal, because it always expands the shallowest unexpanded node. If the solution exists in shallowest node no irrelevant nodes are expanded.

8. uniform-cost search expands the node n with the __________
a) Lowest path cost
b) Heuristic cost
c) Highest path cost
d) Average path cost
Answer: a
Clarification: Uniform-cost search expands the node n with the lowest path cost. Note that if all step costs are equal, this is identical to breadth-first search.

9. Depth-first search always expands the ______ node in the current fringe of the search tree.
a) Shallowest
b) Child node
c) Deepest
d) Minimum cost
Answer: c
Clarification: Depth-first search always expands the deepest/leaf node in the current fringe of the search tree.

10. Breadth-first search always expands the ______ node in the current fringe of the search tree.
a) Shallowest
b) Child node
c) Deepest
d) Minimum cost
Answer: a
Clarification: Breadth-first search always expands the shallowest node in the current fringe of the search tree. Traversal is performed level wise.

11. Optimality of BFS is ___________
a) When there is less number of nodes
b) When all step costs are equal
c) When all step costs are unequal
d) None of the mentioned
Answer: b
Clarification: It always expands the shallowest unexpanded node.

12. LIFO is ______ where as FIFO is ________
a) Stack, Queue
b) Queue, Stack
c) Priority Queue, Stack
d) Stack. Priority Queue
Answer: a
Clarification: LIFO is last in first out – Stack. FIFO is first in first out – Queue.

13. When the environment of an agent is partially observable in search space following problem/problems could occur.
a) Sensorless problems: If the agent has no sensors at all, then (as far as it knows) it could be in one of several possible initial states, and each action might therefore lead to one of several possible successor states
b) Contingency problems: If the environment is partially observable or if actions are uncertain, then the agent’s percepts provide new information after each action. Each possible percept defines a contingency that must be planned for. A problem is called adversarial if the uncertainty is caused by the actions of another agent
c) Exploration problems: When the states and actions of the environment are unknown, the agent must act to discover them. Exploration problems can be viewed as an extreme case of contingency problems
d) All of the mentioned
Answer: d
Clarification: None.

14. For general graph, how one can get rid of repeated states?
a) By maintaining a list of visited vertices
b) By maintaining a list of traversed edges
c) By maintaining a list of non-visited vertices
d) By maintaining a list of non-traversed edges
Answer: a
Clarification: Other techniques are costly.

15. DFS is ______ efficient and BFS is __________ efficient.
a) Space, Time
b) Time, Space
c) Time, Time
d) Space, Space
Answer: a
Clarification: None.

16. The main idea of Bidirectional search is to reduce the time complexity by searching two way simultaneously from start node and another from goal node.
a) True
b) False
Answer: a
Clarification: The idea behind bidirectional search is to run two simultaneous searches-one forward from the initial state and the other backward from the goal, stopping when the two searches meet in the middle. The motivation is that bd/2 + bd/2 is much less than bd.

Global Education & Learning Series – Artificial Intelligence.

250+ TOP MCQs on Artificial Intelligence History and Answers

Artificial Intelligence Multiple Choice Questions on “History – 1”.

1. In LISP, the function returns the list that results after the first element is removed (the rest f the list), is __________
a) car
b) last
c) cons
d) cdr
Answer: d
Clarification: None.

2. Which of the following contains the output segments of Artificial Intelligence programming?
a) Printed language and synthesized speech
b) Manipulation of physical object
c) Locomotion
d) All of the mentioned
Answer: d
Clarification: None.

3. LISP was created by?
a) John McCarthy
b) Marvin Minsky
c) Alan Turing
d) Allen Newell and Herbert Simon
Answer: a
Clarification: None.

4. Expert Ease was developed under the direction of __________
a) John McCarthy
b) Donald Michie
c) Lofti Zadeh
d) Alan Turing
Answer: b
Clarification: None.

5. An Artificial Intelligence system developed by Terry A. Winograd to permit an interactive dialogue about a domain he called blocks-world.
a) SHRDLU
b) SIMD
c) BACON
d) STUDENT
Answer: a
Clarification: None.

6. MLMenu, a natural language interface for the TI Explorer, is similar to __________
a) Ethernet
b) NaturalLink
c) PROLOG
d) The Personal Consultant
Answer: b
Clarification: None.

7. Strong Artificial Intelligence is __________
a) the embodiment of human intellectual capabilities within a computer
b) a set of computer programs that produce output that would be considered to reflect intelligence if it were generated by humans
c) the study of mental faculties through the use of mental models implemented on a computer
d) all of the mentioned
Answer: a
Clarification: None.

8. The traditional way to exit and LISP system is to enter __________
a) quit
b) exit
c) bye
d) ok
Answer: b
Clarification: None.

9. In which of the following situations might a blind search be acceptable?
a) real-life situation
b) complex game
c) small search space
d) all of the mentioned
Answer: c
Clarification: None.

10. What is Artificial intelligence?
a) Putting your intelligence into Computer
b) Programming with your own intelligence
c) Making a Machine intelligent
d) Playing a Game
Answer: c
Clarification: Because AI is to make things work automatically through machine without using human effort. Machine will give the result with just giving input from human. That means the system or machine will act as per the requirement.

11. Which search method takes less memory?
a) Depth-First Search
b) Breadth-First search
c) Optimal search
d) Linear Search
Answer: a
Clarification: Depth-First Search takes less memory since only the nodes on the current path are stored, but in Breadth First Search, all of the tree that has generated must be stored.

12. A heuristic is a way of trying __________
a) To discover something or an idea embedded in a program
b) To search and measure how far a node in a search tree seems to be from a goal
c) To compare two nodes in a search tree to see if one is better than the other is
d) All of the mentioned
Answer: d
Clarification: In a heuristic approach, we discover certain idea and use heuristic functions to search for a goal and predicates to compare nodes.

13. How do you represent “All dogs have tails”?
a) ۷x: dog(x) àhastail(x)
b) ۷x: dog(x) àhastail(y)
c) ۷x: dog(y) àhastail(x)
d) ۷x: dog(x) àhasàtail(x)
Answer: a
Clarification: We represent the statement in mathematical logic taking ‘x ‘as Dog and which has tail. We cannot represent two variable x, y for the same object Dog that has tail. The symbol “۷ “represent all.

14. Which is not a property of representation of knowledge?
a) Representational Verification
b) Representational Adequacy
c) Inferential Adequacy
d) Inferential Efficiency
Answer: a
Clarification: There is nothing to go for Representational verification; the verification comes under Representational adequacy.